How Well do Console Games Translate into Movies

MatthewA By MatthewA, 28th Oct 2015 | Follow this author | RSS Feed
Posted in Wikinut>Guides>Games

Since around 1993, with the release of the "Super Mario Bros" movie, there have been numerous attempts at making game movie adaptations. Street Fighter, Mario, Mortal Kombat, Doom and Tomb Raider are just a few of the successful games series that have become movies. Some adaptations have fared better than other attempts.

How Well do Console Games Translate into Movies

Starting with the "Super Mario Bros" movie. The Mario game franchise is the most successful in console history. The potential for this to be turned into a film was obviously not lost on the producers, especially with the loyal following the game has. However, although the film featured a well-known cast it turned out to be a disappointment both financially and in terms of quality. It was criticized for having too little to do with the video games series and distorting facts about the video game itself. The creator of the Mario games series remarked: "The one thing that I still have some regrets about is that the movie may have tried to get a little too close to what the Mario Bros video games were. And in that sense, it became a movie that was about a video game, rather than being an entertaining movie in and of itself."

Despite this unsuccessful adaptation, it was the beginning of further attempts at incorporating video games into movies. "Street Fighter," another great video game, was another unfortunate attempt. Again a big cast featuring Kylie and Jean Claude Van Dam starred in the film. However, the acting in the film was not great and the film did not appeal to more general audiences. Fans of the game were disappointed by the film's deviations from the game. The difficulties in recreating some of the characters' special moves was evidently apparent in action scenes. How does one generate and propel a fireball from their hands?

However, Street Fighter's rival Mortal Kombat did fare better. With stronger special effects allowing for a better recreation of many of the in-game moves and characters. The film was also praised for having a story line that matched the game. With a $122 million turnover it is considered to be a successful video-game movie adaptation, and it also had a sequel released which was less well received.

The "Doom" film received a mediocre reaction from fans, disappointing the Doom community with the removal of some of the game's major plot devices from the story line. But it has done well enough financially to possibly merit a sequel.

"Lara Croft: Tomb Raider" was a financial success. With a big budget of $115 million dollars allowing for worthy special effects. However, that does not necessarily make it a great film. The sequel received mixed reviews, and had modest box office returns. However, the franchise will continue into a third movie; making Tomb Raider one of the more successful adaptations.

As we have seen from these examples, game adaptations do have some potential. The games give the films a fan base to appeal to. Although there have been many disappointments, the financial success of "Tomb Raider" and "Mortal Kombat" (maybe "Doom" also), does illustrate that good planning and close examination of the video games can ensure moderately good movie adaptations. Granted, there have been more poor films than half-decent ones; these have tended to deviate away from aspects of the video games to produce a film. This has disappointed the fans, and the viability of turning a video game into a closely parallel, yet entertaining, movie should be a top consideration for producers of video-game adaptations.Since around 1993, with the release of the "Super Mario Bros" movie, there have been numerous attempts at making game movie adaptations. Street Fighter, Mario, Mortal Kombat, Doom and Tomb Raider are just a few of the successful games series that have become movies. Some adaptations have fared better than other attempts.

Starting with the "Super Mario Bros" movie. The Mario game franchise is the most successful in console history. The potential for this to be turned into a film was obviously not lost on the producers, especially with the loyal following the game has. However, although the film featured a well-known cast it turned out to be a disappointment both financially and in terms of quality. It was criticized for having too little to do with the video games series and distorting facts about the video game itself. The creator of the Mario games series remarked: "The one thing that I still have some regrets about is that the movie may have tried to get a little too close to what the Mario Bros video games were. And in that sense, it became a movie that was about a video game, rather than being an entertaining movie in and of itself."

Despite this unsuccessful adaptation, it was the beginning of further attempts at incorporating video games into movies. "Street Fighter," another great video game, was another unfortunate attempt. Again a big cast featuring Kylie and Jean Claude Van Dam starred in the film. However, the acting in the film was not great and the film did not appeal to more general audiences. Fans of the game were disappointed by the film's deviations from the game. The difficulties in recreating some of the characters' special moves was evidently apparent in action scenes. How does one generate and propel a fireball from their hands?

However, Street Fighter's rival Mortal Kombat did fare better. With stronger special effects allowing for a better recreation of many of the in-game moves and characters. The film was also praised for having a story line that matched the game. With a $122 million turnover it is considered to be a successful video-game movie adaptation, and it also had a sequel released which was less well received.

The "Doom" film received a mediocre reaction from fans, disappointing the Doom community with the removal of some of the game's major plot devices from the story line. But it has done well enough financially to possibly merit a sequel.

"Lara Croft: Tomb Raider" was a financial success. With a big budget of $115 million dollars allowing for worthy special effects. However, that does not necessarily make it a great film. The sequel received mixed reviews, and had modest box office returns. However, the franchise will continue into a third movie; making Tomb Raider one of the more successful adaptations.

As we have seen from these examples, game adaptations do have some potential. The games give the films a fan base to appeal to. Although there have been many disappointments, the financial success of "Tomb Raider" and "Mortal Kombat" (maybe "Doom" also), does illustrate that good planning and close examination of the video games can ensure moderately good movie adaptations. Granted, there have been more poor films than half-decent ones; these have tended to deviate away from aspects of the video games to produce a film. This has disappointed the fans, and the viability of turning a video game into a closely parallel, yet entertaining, movie should be a top consideration for producers of video-game adaptations.

Tags

Console Games, Mario Bros, Movies

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author avatar MatthewA
Matthew is the author of the book Battles of the Pacific War 1941 - 1945. You can find further details at http://battlesofthepacificwar.blogspot.co.uk/.

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